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Project
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Frame OS

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Creative Engineering
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Intro
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Engineering consistency through creative systems

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Year
2025
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Client
Internal Research Project
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Timeline
8 Weeks
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Used Tools
After Effects, Figma, Spline, Webflow

Frame OS was developed as a system for consistency — a design-to-development framework that connects structure with creativity. The goal was to make the invisible logic behind digital products visible and intuitive. We built a modular architecture that scales across tools, platforms, and teams. It’s a system that transforms interfaces into living frameworks — precise, flexible, and deeply human.

Engineering structure for creative consistency

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Approach
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Modular Thinking

Frame OS was built as a design-to-development system that connects creativity and precision. Every component was engineered for reuse, clarity, and scale.

Integrated Process

Designers and developers worked inside the same logic — one structure, one rhythm. This approach turned collaboration into a seamless workflow.

Scalable Framework

We built a system that evolves with teams. Documentation, motion rules, and component behavior ensure the product grows consistently over time.

Delivering a consistent, scalable interface logic

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Solution
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Component Architecture

We engineered a system of reusable interface modules. Each component is autonomous yet connected — part of one cohesive environment.

Collaborative Handoff

The framework bridges design and development seamlessly. Documentation and naming systems ensure clarity across disciplines.

Adaptive System

Frame OS grows with teams and tools. The foundation allows for expansion without losing rhythm or logic — a living creative infrastructure.

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Crafted through clarity, driven by curiosity